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6DOF MOTION PLATFORM
 

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  • Hexapod Platforms

  • Stewart Platforms

  • 6DOF Space Flight simulator

  • 6DOF Space Racing simulator

  • 6DOF Virtual Reality (VR) Simulator

  • 6DOF Motion Platform

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SPACE SIMULATION
DEMO 1

ROCKET NO LIMITS 2 ROLLERCOASTER

ROCKET NO LIMITS 2 ROLLERCOASTER

THIS PAGE IS CURRENTLY UNDER DEVELOPMENT

We are continuing to develop and expand our space simulation demonstrations, including new 6DOF motion platform videos and application examples.

Star Wars: Squadrons 

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  • Squadrons is the ultimate test for a true 6DOF platform because they utilize every single axis.

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  • Unlike ground vehicles, spaceflight requires continuous roll, pitch, and yaw combined with intense surge (acceleration) and sway (strafing/evasive manoeuvres).

SPACE SIMULATION
DEMO 2

REBELS RUN NOLIMITS 2 ROLLERCOASTER

REBELS RUN NOLIMITS 2 ROLLERCOASTER

Elite Dangerous (Deep Space Exploration & Combat)

  • Elite Dangerous features incredible scale, seamless flight mechanics, and full multi-axis telemetry support.

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  • Whether you're executing a high-G orbital boost, entering a planetary glide (heavy heave/surge), or engaging in frantic dogfights, it demonstrates the smooth, continuous rotational capabilities of industrial actuation.

 

SPACE SIMULATION
DEMO 3

HYDRIS WIDESCREEN NO LIMITS 2   ROLLERCOASTER

HYDRIS WIDESCREEN NO LIMITS 2 ROLLERCOASTER

Star Citizen (Next-Gen Sci-Fi Flight)

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  • Why it fits: Known for its hyper-detailed physics grid and visceral flight model, Star Citizen lets you feel the physical strain of atmospheric re-entry, violent quantum-drive jumps, and precise thruster corrections, making it a stellar showcase for high-end mechatronics.

 

SPACE SIMULATION

ROCKET NO LIMITS 2 ROLLERCOASTER

ROCKET NO LIMITS 2 ROLLERCOASTER

Space simulation presents a uniquely demanding motion environment, defined by extreme rotational freedom, zero-gravity transitions, and multidirectional thrust vectors. ​

 

A 6DOF platform combines pitch, roll, yaw, heave, surge, and sway to reproduce the physical cues associated with aggressive dogfighting, orbital manoeuvres, rapid vector changes, and high-G acceleration. ​

 

This provides a very different motion experience from conventional ground or atmospheric simulation, with the platform responding fluidly to the continuous three-dimensional attitude and movement of a spacecraft navigating deep space.

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As with other applications, motion cueing determines how the simulated spacecraft movement is translated into physical platform movement, allowing intense rotations and high-speed vector changes to be represented within the platform's available movement envelope.

Easy Touchscreen Control
for Your Simulator

6DOF HMI Panel

Easy Touchscreen Control for Your Simulator

No more messing with keyboards or complicated computer setups inside the cockpit, everything is controlled right from a simple touch screen.

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When you tap a custom button or check a status light on any of the touch screen panels, it talks straight to the simulator’s main computer, instantly triggering your software. This means you can control all your simulator settings, menus, and shortcut commands directly from an easy-to-use display without needing a keyboard.

We can also hook up complex controls—including multiple joysticks, throttles, and pedals (Multi-HOTAS) combined seamlessly using vJoy virtual drivers—so older or picky games recognize all your gear as one smooth, unified system. Plus, you can easily add extra touch screens around the cockpit whenever you want multiple displays to monitor your session.

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Motion Systems

6DOF MOTION PLATFORM

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